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Table of contents
  1. Introduction
  2. NPCs
  3. Special Room 1 - Prison

Introduction

Entering the rusty gates, you feel a chill up your neck. Why are you here?

D4 Reason
1 Lost a bet
2 Revenge
3 Power
4 You’re lost

NPCs

1. Ursus, Scribe

  • Does paperwork for the Mad Wizard.
  • Underpaid.

2. Irja, Apprentice

  • Studying under the Mad Wizard.
  • Carries a random scroll.

3. Dixit, Tourist

  • Lost, but jolly.
  • Idiot.

4. Saki, Assassin

  • Slighted by the Mad Wizard, hunting them down.
  • Intensely paranoid.

5. Biank and Biswas, Failed experiments

  • Failed transmogrification experiment by the Mad Wizard.
  • 2 people combined. Roll reaction twice.

6. Lieszo, Doctor

  • Claims to seek knowledge.
  • Does not believe in the occult, no matter the evidence.

Special Room 1 - Prison

Two guards stand in front of the cells. They are…

D4 Activity
1 Bickering about…
d6: 1-2 Prisoner treatment, 3-4 Unfair pay, 5-6 Cleaning duty
2 Torturing the prisoner
3 Sleeping on the job
4 Playing cards

There are d2 prisoners left alive - the rest are dead. Roll on the NPCs table for each prisoner.